Sequence SEQUENCE ISLE EVRIMA NETWORK

THE LAB

Pick an animal, then click a position to change it.

CONNECTING
YOUR ANIMALS UPGRADED STOCK

[ SPECIMEN ]

LIVE
SPECIMEN CLIP: WALK DRAG TO TURN · SCROLL TO ZOOM
Tyrannosaurus on the island right now SUB-ADULT CARNIVORE
78.4% · SUB-ADULT
  1. 25%FIRST
  2. 50%SECOND
  3. 75%THIRD
  4. PRIMEFOURTH
PRIME · — ENTOMB · —

[ NAME & SKIN ]

Park an animal to name it.

    [ POSITIONS ]

    7 OF 16 OPEN
    SEALED
    PARENT SEALED
    OWN 3 OF 4 OPEN
    HOW THIS WORKS

    THE LADDER. 25% opens the first own slot, 50% the second, 75% and not prime the third. PRIME opens the fourth, and a non-prime animal never reaches it. Growth that cannot be read opens nothing.

    THE SIDE SLOTS. Entombing opens them: one entomb opens the four PARENT slots, two open ELDER A, three open ELDER B. Sixteen in all. Not entombed means every side slot stays sealed.

    THE DIET RULE. A carnivore cannot carry a herbivore mutation, and a herbivore cannot carry a carnivore one. Omnivores carry the generic list. The server decides that list, and a hand-written request is refused. Unlockable mutations never sit in OWN 1 or OWN 3.

    WHAT REACHES THE GAME. A live edit is queued to the island, which re-checks every rule before it seats it. Nothing is reported as applied until the island answers. A parked edit saves to your stored animal and rides the next redeem.

    FIXED ORDER: n1 n2 n3 n4 · p1 p2 p3 p4 · ea1 eb1 ea2 eb2 ea3 eb3 ea4 eb4

    [ LOG ]

    THIS SESSION
    SEQUENCE@EVRIMA:~# POSITIONS: 16 FAMILIES: 3 RULES: SERVER-SIDE
    [ SEQUENCE SHELL ] — TYPE help
    SEQUENCE@EVRIMA:~#